6/29/2023 0 Comments Myst book in game![]() ![]() It is exactly the same but with more music, slightly altered graphics, and a built in optional I have never played the original Myst, I have only played the masterpiece edition released in 1999. Compared to newer games, such as “Riven”, “Myst”'s sequel, the look & play are outdated. The sadistic & violent nature of one the brothers is amply evident in all of the areas he has occupied. There is a lot of time consuming repetitive “travel”, which can become boring. The reasons I did not give it a “perfect” score? 1. There is NO violence, other than evidence of what has happened in the relatively distant past. The main reason I enjoyed the game is that you have time to think & reason without anyone chasing you, attempting to capture, or do worse to you. We each kept notes “Myst” is not a game you can play without a paper & pencil at your side! If you want a game that challenges your brain, & not your fingers, “Myst” is a game for you. We did give each other clues according to what we each discovered. My husband & I took a couple of weeks to solve the game, without a guidebook. In addition to it's beauty & complexity, “Myst” forces you to THINK! In the end, it is not your dexterity or your speed on the keyboard that wins the game, but reasoning. Riven is also a great game, and Myst III will be out soon! :) My Ratings: If you have a powerful modern computer, I would suggest purchasing realMyst, which has real-time 3D graphics and animation. There is absolutely no violence, and no adult themes. I compare it to the children's Narnia books by C.S. As for moral content, it's the typical good vs. You'll keep coming back, and the graphics (even today) are very visually stimulating. I'm also very picky about the content of the games I play… It has a few rough spots (hard to figure out) but it is a very immersive and rewarding experience. My Ratings: Īfter playing the game I can easily see why it earned the status of Best Selling Game of All Time. A word of advice - write notes, and save the game after you have made progress. The only objections I have are that the music sounds evil at times (which I thought was unnecessary), the travelling to and from each world becomes tiring, and the ending could have been a bit more rewarding. Eventually, I found it intellectually satisfying. However, if you stick with it you would find that there is a pattern to collecting information from each world. Better yet, get a hint or code book if this is your first foray into such computer games.Īt first, I found this was a very difficult game and for a while I stopped playing. I highly recommend using your notebook to keep track of anything you suspect might be a clue. Game developers seem to assume that a game-player has all the time in the world to track the integral parts of a game. It is possible to walk around Myst island and miss clues in clear site. ![]() One could roam around stepping on clues and not realize it. And it forms the pattern for many computer games. There is a sound of rising water whenever a certain combination is flipped I took no notice of it. Similarly, it hadn't occurred to me to look behind a particular painting at the foot of a staircase or that the numbers I found behind that painting were the key to operating the generator. For instance, I roamed around in a dark hallway for a good 30 minutes and then finally resorted to my guidebook it turns out there was a light switch on the wall I could've flipped on when I first entered the room. The answers are easy enough to come by if one has a heightened sense of common sense. Written notes and secret messages behind paintings, on pathways, behind secret doors. Clues are scattered all over in the form of symbols, electrical switches that go on and when flipped. But who betrayed whom and why? To find out the mystery of this family saga, one has to get through all the “ages” of the island. “Myst” is a story of family disharmony and betrayal (a subtle retelling of Cain and Abel and of a Fall). But what is one supposed to be doing? Is walking around the island all there is? And there are strange signs and markings everywhere. Sure, the architecture is awesome the river front is beautiful, the landscape is eerily relaxing. The flaw is: if one is left to figure out this game without outside assistance, one will find one's self roaming around on the beautiful forsaken Myst island for 3 hours with no inkling of what to do next. The genius of the game is the beauty of the world. It is a classic of the Computer puzzle adventure and has both the flaws and genius of the genre. The reputation of “Myst” is almost legendary. ![]()
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